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 Tibetan Mansion 

April 2020

Version: 1.15.2

Shader: Sildur 

Resource pack:Clarity (Self-Edited)

Mod: Replay mod

Background

Recently just got absorbed in Tibetan Buddhism, as the way that goes along I really wanted to capture my current ambition by creating a building in Minecraft.

 

I realized Tibet is actually the heaven on earth, and with its distinctive religious tune makes the whole state mysterious, isolated and noble. In terms of converting all these thoughts and impressional images into something that actually perceivable and preservable, I opened Minecraft after 2 years time.

 

The initial move began smoothly as I was super inspired and had the Tibetan singing bowl music that keeps my head in place in creating the building. I began with the oval shape which now it's the fountain site, then extending it as a long white 'sky staircase'... Afterwards, I expanded the design to two sides and behind. Since it's noticeable for me that religious/traditional buildings are always symmetrical, so I keep up with this pattern from the exterior and interior.

 

The traditional Tibet colour palette is consisting of red, blue, white, green and yellow, however mostly white. Also, the colours spread around as the prayer flags. This architecture remains to be as traditional as possible, no glass, everything most likely are wood-based. And all the windows are replaced by 'wooden-trap-doors'. 

最近特别迷藏传佛教,这个教太有意思了,西藏也太美了,于是听着砵音开始了我的设计,最后经过一个多月的佛系努力,完工了。 这个建筑利用了藏族色彩浓厚的特点和引用许多藏族佛像来凸显神秘感。还有最具代表性的彩旗。大体上都保留了它的传统跟朴素的特质,窗户都是用木,几乎没有用现代材料像玻璃... 最先开始没有一个计划和想法,但我从开始造椭圆水池开始,再到天梯,漸漸就有靈感,再慢慢扩散我的设计。

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© 2020 by Zhuoya Xu, Personal Blog

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